Windows Game Programming with Visual Basic and DirectX 1st Edition by Wayne S Freeze – Ebook PDF Instant Download/Delivery: 0789725924, 9780789725929
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Product details:
ISBN 10: 0789725924
ISBN 13: 9780789725929
Author: Wayne S Freeze
Windows Game Programming with Visual Basic and DirectX 1st Table of contents:
1. Introduction
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Why Visual Basic?
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Why DirectX?
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Installing DirectX SDK and Tools
2. DirectX Basics
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Overview of DirectX Components
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Setting Up DirectX with Visual Basic
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Creating a Simple DirectX Application
3. Graphics Programming
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Drawing with DirectDraw
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Managing Surfaces and Bitmaps
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Handling Palette and Color Depths
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Using Back Buffers and Page Flipping
4. Input Handling
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Keyboard Input
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Mouse Input
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Joystick Input
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Managing Input Devices in DirectInput
5. Sound and Music
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Using DirectSound
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Playing Sound Effects
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Streaming Music and Background Audio
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Managing Multiple Sound Buffers
6. 3D Graphics with Direct3D
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Introduction to 3D Graphics
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Creating and Rendering 3D Objects
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Using Textures and Lighting
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Handling 3D Transformations
7. Collision Detection and Game Physics
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Basic Collision Detection Techniques
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Bounding Boxes and Spheres
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Implementing Physics Effects
8. Game Design and Architecture
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Game Loop and Timing
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Managing Game States
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Resource Management
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Debugging and Optimization
9. Advanced Topics
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Networking Basics for Multiplayer Games
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Scripting and AI Basics
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Using Shaders and Effects
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Tags: Wayne S Freeze, Windows Game, Visual Basic, DirectX


