Game Engine Architecture 2nd Edition by Jason Gregory – Ebook PDF Instant Download/Delivery: 1466560010 , 978-1466560017
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Product details:
ISBN 10: 1466560010
ISBN 13: 978-1466560017
Author: Jason Gregory
Hailed as a “must-have textbook” (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match todays landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine.
Game Engine Architecture 2nd Table of contents:
Chapter1 : Introduction
Chapter 2: Content
Chapter 3: Conclusion
Chapter 4: Appendices
Chapter 5: Glossary
Chapter 6: References
Chapter 7: Index
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