Design Research Synergies from Interdisciplinary Perspectives 1st Edition by Jesper Simonsen – Ebook PDF Instant Download/Delivery: 0415572630, 9780415572637
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Product details:
ISBN 10: 0415572630
ISBN 13: 9780415572637
Author: Jesper Simonsen
Design Research Synergies from Interdisciplinary Perspectives 1st Table of contents:
1 Perspectives on design research
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The aim of the book
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Types of design research
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How design research takes place
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Emerging design research
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From multi- via inter- to post-disciplinarity
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Creativity, social change and experiments
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From designers and users to relational translations
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The material and the social in design processes
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References
2 Iterative participatory design
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Introduction
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A model for sustained participatory design
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The case
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Method
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Ethnographic record
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Collective investigation of the patient record at the nursing handover
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Sharing nursing observations at the team conference
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Summary
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Conclusion
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References
3 Designing as middle ground
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Introduction
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Making the social flat
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Heterogeneous engineering
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Heterogeneous engineering in the design studio
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Getting to know designers
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Networking design
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The studio as node in the biographical trajectory of designers
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Authority, subjectivities and person making
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Design and person making
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Regimes of knowledge and of authorship
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Stretching the shrinkage – an empirical study of valve making
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Moment 0. Commissioning a Viton valve
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Moment 1. Producing a Viton item in EPDM moulding tool
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Moment 2. Economic estimation of modifying the VMT
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Moment 3. Stretching rubber
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Moment 4. Persuading the customer
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Analysis of the Viton case
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Moment 5. Modifying humans
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Between regimes – designing as middle ground
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Conclusion
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Acknowledgements
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References
4 Designing pathways
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Introduction
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Design in organizational studies
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Design science as development of technological rules
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Design of clinical pathways in a psychiatric ward
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Collecting and organizing data
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Introduction to the case
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First episode: April 1997–January 1998
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Deciding upon interactional strategies
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Conflicts related to different stances
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Second episode: January–September 1998
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Discussion
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Conclusion
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References
5 Design and management
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Introduction
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What design science could bring to management
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The process improvement example
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The analysis
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Process improvement theory
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Statistical process control
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Deming and TQM
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Balanced Scorecard
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ISO 9000
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Business Excellence
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Six Sigma
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Juran’s quality improvement process
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The Capability Maturity Model (CMM) Integrated (CMMI)
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Bootstrap
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The agenda
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Specific agendas
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From agendas to technological rules
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Discussion
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Grounding the process improvement example in social science
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Practical implications of the process improvement example
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Testing with practitioners
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Conclusion
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References
6 Knowing through design
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Design as process
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A few words on theoretical assumptions and method
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Safety management as a design activity
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Implicit judgement
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Slow design – designing to know
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Trust and radical designing
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Quality improvement in design
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Safety designing for robustness
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Conclusion
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References
7 Makeshift users
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Introduction
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How users were invented
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Knowing the user
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Putting users into practice
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Rejecting and dealing with multifaceted user roles
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Users as creative devices
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Audience and artwork as co-evolving
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Make-shift users
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Conclusions
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References
8 Deep translations
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Introduction
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Design and expertise
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Background: the Welfare Commission
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Design and actor-network theory
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Method: follow the actor – trace the translations
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Case: the Welfare Commission and the ‘reference course’
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A composite goal
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The reference course as a rhetorical technology
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From knowledge transfer to deep translations
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Conclusion
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Notes
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References
9 Design and sustainable transition
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Design and sustainable transition
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Transition theory
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Technological regimes, transition and design
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Design and formation of design spaces
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Designing a construction material
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Research based design of new plant fibres and processing techniques
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Designing plant fibres fabrics for insulation
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Summing up: the formation of design space for a niche product
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Sustainable design between creativity and path dependency
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Note
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References
10 Designing an exhibition
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Introduction
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The biotechnology case
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The dialogue/interview
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The eight topics
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Layout and reading – the overall picture matters
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Making a start – the sugar beet
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The second poster: the complexity of a biorefinery
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Back to the practitioner
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Note
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References
11 Joyful, collective design processes
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From design to design process
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Theoretical sources of inspiration
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Remode: a performance design project
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Creating space for design processes
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Ego roulette or Jolly C(h)ora
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The model in creative leadership
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Generation of ideas and materialization processes
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Up-coming music: another performance design project
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Changes in states of consciousness
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Conclusion
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References
12 The becoming of urban space
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Introduction
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The rationalist planner
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Participatory planning
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Towards cross-disciplinary design practice
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Process-oriented approaches
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Landscape urbanism
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Emergent urbanism
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Varvsstaden – a plan for urban processes
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Parallel commissioning
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The development of the potentiality plan
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Situated in space and time
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The problem of the plan
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Design research
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References
13 Tourist experience design
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Introduction: designing experiences?
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Materializing the Viking ship
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Mobilizing the Viking ship
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Mooring the Viking ship
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Conclusion: towards design-based experience research
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References
14 Synergies
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Introduction
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Design and design research
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Designing through iteration
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The ‘research’ in design research
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Users and use
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The designer
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Educating the designer
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Tags: Jesper Simonsen, Design Research, Interdisciplinary Perspectives


