Cocoa Programming A Quick Start Guide for Developers Pragmatic Programmers 1st Edition by Daniel H Steinberg – Ebook PDF Instant Download/Delivery: 1934356301, 9781934356302
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Product details:
ISBN 10: 1934356301
ISBN 13: 9781934356302
Author: Daniel H Steinberg
Cocoa Programming A Quick Start Guide for Developers Pragmatic Programmers 1st Table of contents:
Part I: Introducing Cocoa
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Chapter 1: Cocoa and macOS
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Chapter 2: Language Options (Objective‑C, Ruby, Python)
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Chapter 3: Apple’s Developer Tools (Xcode, Interface Builder, conventions)
Part II: The Cocoa Frameworks
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Chapter 4: Foundation – The Objective‑C Standard Library
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Chapter 5: Application Concepts (Run Loops, Delegates, Responder Chain, View Hierarchy)
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Chapter 6: Creating Graphical User Interfaces (Views, Cocoa Bindings)
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Chapter 7: Windows and Menus
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Chapter 8: Text Handling in Cocoa
Part III: Cocoa Documents
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Chapter 9: Creating Document‑Driven Applications
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Chapter 10: Core Data (Data Modeling, Persistence, Metadata)
Part IV: Complex User Interfaces
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Chapter 11: Structured Data (Tables, Outline Views, Collection Views)
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Chapter 12: Dynamic Views (Tabs, Full‑Screen Apps, Runtime View Modifications)
Part V: Advanced Graphics
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Chapter 13: Custom Views (Core Graphics, Drawing, Printing)
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Chapter 14: Sound and Video Integration
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Chapter 15: Advanced Visual Effects (Animations, Core Animation, OpenGL, Quartz)
Part VI: UI Integration
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Chapter 16: Supporting PDF and HTML (WebKit, PDF rendering)
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Chapter 17: Searching and Filtering (Spotlight, Predicates, Quick Look)
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Chapter 18: Contacts, Calendars, Secrets (Address Book, vCards, Sync)
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Chapter 19: Pasteboards (Drag‑and‑Drop, Clipboard, Property List Data)
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Chapter 20: Services (Automator, Menu Integration)
Part VII: System Programming
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Chapter 21: Adding Scripting (AppleScript, Automator, Scriptable Objects)
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Chapter 22: Networking (Sockets, Streams, Bonjour, URL Handling)
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Chapter 23: Concurrency (Threads, GCD, Operation Queues, OpenCL)
Part VIII: Appendixes
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Chapter 24: Portable Cocoa (GNUstep, Cocotron, QuantumSTEP)
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Chapter 25: Advanced Tricks (Preprocessor directives, clean coding, cross‑platform Cocoa)
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Tags: Daniel H Steinberg, Cocoa Programming, Pragmatic Programmers


