C 4 0 in a Nutshell the Definitive Reference 4th Edition by Joseph Albahari, Ben Albahari – Ebook PDF Instant Download/Delivery: 1449382924, 9781449382926
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Product details:
ISBN 10: 1449382924
ISBN 13: 9781449382926
Author: Joseph Albahari, Ben Albahari
What people are saying about C# 4.0 in a Nutshell
“C# 4.0 in a Nutshell is one of the few books I keep on my desk as a quick reference. It is a book I recommend.” –Scott Guthrie, Corporate Vice President, .NET Developer Platform, Microsoft Corporation
“A must-read for a concise but thorough examination of the parallel programming features in the .NET Framework 4.” –Stephen Toub, Parallel Computing Platform Program Manager, Microsoft
“This wonderful book is a great reference for developers of all levels.” — Chris Burrows, C# Compiler Team, Microsoft
When you have questions about how to use C# 4.0 or the .NET CLR, this highly acclaimed bestseller has precisely the answers you need. Uniquely organized around concepts and use cases, this fourth edition includes in-depth coverage of new C# topics such as parallel programming, code contracts, dynamic programming, security, and COM interoperability. You’ll also find updated information on LINQ, including examples that work with both LINQ to SQL and Entity Framework. This book has all the essential details to keep you on track with C# 4.0.
- Get up to speed on C# language basics, including syntax, types, and variables
- Explore advanced topics such as unsafe code and preprocessor directives
- Learn C# 4.0 features such as dynamic binding, type parameter variance, and optional and named parameters
- Work with .NET 4’s rich set of features for parallel programming, code contracts, and the code security model
- Learn .NET topics, including XML, collections, I/O and networking, memory management, reflection, attributes, security, and native interoperability
C 4 0 in a Nutshell the Definitive Reference 4th Table of contents:
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Introduction
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1.1 Overview of C++
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1.2 The Evolution of C++
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1.3 Key Features of C++
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1.4 C++ vs Other Programming Languages
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1.5 How to Use This Book
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Getting Started with C++
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2.1 Installing C++ and Setting Up a Development Environment
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2.2 Writing Your First C++ Program
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2.3 C++ Program Structure and Syntax
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2.4 Understanding the Compilation Process
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2.5 Running and Debugging C++ Programs
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Basic Language Features
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3.1 Data Types and Variables
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3.2 Constants and Literals
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3.3 Operators and Expressions
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3.4 Flow Control (Conditionals, Loops, and Switch Statements)
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3.5 Functions and Procedures
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3.6 Introduction to Object-Oriented Programming
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Advanced C++ Concepts
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4.1 Memory Management and Pointers
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4.2 Dynamic Memory Allocation (new, delete)
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4.3 Reference Variables and Aliases
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4.4 Smart Pointers and Resource Management
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4.5 Const Correctness
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4.6 Type Casting and Conversion
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Object-Oriented Programming in C++
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5.1 Classes and Objects
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5.2 Encapsulation and Data Hiding
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5.3 Constructors and Destructors
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5.4 Inheritance and Polymorphism
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5.5 Virtual Functions and Abstract Classes
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5.6 Operator Overloading
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5.7 Friend Functions and Classes
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C++ Standard Library
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6.1 Introduction to the Standard Library
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6.2 Input/Output with iostream
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6.3 Working with Strings and C++ String Library
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6.4 Collections and Data Structures (Vectors, Lists, Maps)
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6.5 Algorithms and Iterators
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6.6 Exception Handling with try, catch, and throw
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6.7 C++20 and New Library Features
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Templates and Generic Programming
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7.1 Introduction to Templates
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7.2 Function Templates and Overloading
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7.3 Class Templates and Template Specialization
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7.4 Template Metaprogramming
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7.5 The Standard Template Library (STL)
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7.6 Concept Checking in C++20
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Advanced Features of C++
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8.1 Lambda Expressions
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8.2 Namespaces and Scope Management
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8.3 Exception Safety and RAII (Resource Acquisition Is Initialization)
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8.4 Move Semantics and rvalue references
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8.5 Multithreading and Concurrency in C++
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8.6 Coroutines in C++20
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C++ Best Practices and Design Patterns
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9.1 Code Organization and Modular Design
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9.2 The Rule of Three/Five
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9.3 Memory Management Best Practices
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9.4 Design Patterns in C++
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9.5 Writing Efficient and Maintainable C++ Code
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C++ for System Programming
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10.1 Using C++ for Low-Level System Programming
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10.2 Interfacing with C and Other Languages
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10.3 File Handling and Streams
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10.4 C++ in Embedded Systems
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10.5 C++ for Networking and Multithreading
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C++ Performance and Optimization
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11.1 Profiling and Benchmarking C++ Programs
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11.2 Optimizing Memory Usage and Access Patterns
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11.3 Compiler Optimizations and Link-time Optimizations
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11.4 SIMD and Parallel Programming in C++
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11.5 Improving Code Performance with C++20 Features
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Modern C++ (C++11, C++14, C++17, C++20)
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12.1 Introduction to Modern C++ Features
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12.2 C++11: Move Semantics, nullptr, auto, and More
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12.3 C++14 and C++17 Updates
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12.4 C++20: Concepts, Ranges, and Coroutines
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12.5 Transitioning from C++98/03 to Modern C++
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C++ Development Tools and Libraries
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13.1 Integrated Development Environments (IDEs) for C++
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13.2 Build Systems (CMake, Makefiles, etc.)
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13.3 Unit Testing Frameworks
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13.4 Profiling and Debugging Tools
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13.5 External Libraries and Frameworks for C++
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Case Studies and Real-World Applications
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14.1 C++ in Game Development
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14.2 C++ for High-Performance Computing (HPC)
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14.3 Using C++ in Finance and Data Science
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14.4 C++ in Machine Learning and AI
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14.5 C++ in Software Engineering and Product Development
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Tags: Joseph Albahari, Ben Albahari, Nutshell


