Agile in a flash speed learning Agile software development Agile cards for Agile teams 1st Edition by Jeff Langr, Tim Ottinger – Ebook PDF Instant Download/Delivery: 1934356719, 9781934356715
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Product details:
ISBN 10: 1934356719
ISBN 13: 9781934356715
Author: Jeff Langr, Tim Ottinger
Agile in a Flash cards teach leadership, teamwork, clean programming, agile approaches to problem solving, and tips for coaching agile teams. Use the cards for learning, as ice breakers for conversations, as constant reminders, and as a potent source of useful tips and hard-won wisdom. Agile in a Flash cards are:
- Bite-sized! Read one practice or aspect at a time in just a couple of minutes.
- Smart! Each card has years of practical, real-world experience behind it.
- Portable! Cards fit easily in your pocket or backpack.
The Agile in a Flash deck is broken into four sections: agile concepts, planning, teamwork, and coding. The front of each card features a concise list of the concepts you need to know and remember. The back provides further detail, with sage nuggets of knowledge based on the authors’ two decades of experience coaching and doing agile-style projects.
These cards are an indispensable tool for any agile team, and a must-have for every agile coach or Scrum Master.
Don’t be afraid to wear them out—they’re priced so you can get a set for everyone and replace them if you need to. Tape the cards to your wall, stick them on your monitor, quiz your peers, and get agile fast.
Agile in a flash speed learning Agile software development Agile cards for Agile teams 1st Table of contents:
Part I: Agile Fundamentals
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What is Agile Software Development?
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Agile Principles and Values
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The Agile Manifesto Explained
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Common Agile Frameworks Overview (Scrum, Kanban, XP)
Part II: Agile Practices in Action
5. User Stories and Backlogs
6. Iterations, Sprints, and Increments
7. Daily Stand-ups and Team Communication
8. Planning and Estimation Techniques
9. Continuous Integration and Delivery
Part III: Agile Cards – Your Learning and Collaboration Tool
10. Introduction to Agile Cards
11. How to Use Agile Cards in Training Sessions
12. Agile Cards for Retrospectives and Feedback
13. Using Agile Cards to Improve Team Dynamics
Part IV: Scaling Agile
14. Agile in Larger Teams and Organizations
15. Agile and DevOps Collaboration
16. Agile Metrics and Measuring Success
Part V: Challenges and Tips
17. Common Agile Pitfalls and How to Avoid Them
18. Agile Culture and Mindset Shift
19. Sustaining Agile Practices Over Time
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Tags: Jeff Langr, Tim Ottinger, Agile software


