A Practical Introduction to 3D Game Development 1st Edition by Yasser Jaffal – Ebook PDF Instant Download/Delivery: 8740307867, 9788740307863
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Product details:
ISBN 10: 8740307867
ISBN 13: 9788740307863
Author: Yasser Jaffal
This book is a practical introduction to programming 2D and 3D games, techniques used in programming these games, and how to benefit from these techniques. It illustrates a large number of mechanics used in video games and shows by example how to program these mechanics and combine them to achieve the desired behavior. It illustrates also how to put the player into control and deal with interactions between player and various game elements.
A Practical Introduction to 3D Game Development 1st Table of contents:
1. Basics of Scene Construction
1.1 Basic Shapes and Their Properties
1.2 Relations Between Game Objects
1.3 Rendering Properties
1.4 Light Types and Properties
1.5 Camera
1.6 Controlling Object Properties
2. Handling User Input
2.1 Reading Keyboard Input
2.2 Implementing a Platformer Input System
2.3 Reading Mouse Input
2.4 First-Person Shooter Input System
2.5 Third-Person Input System
2.6 Car Racing Games Input System
2.7 Flight Simulation Input System
3. Basic Game Logic
3.1 Shooting
3.2 Collectables
3.3 Holding and Releasing Objects
3.4 Triggers and Usable Objects
4. Physics Simulation
4.1 Gravity and Collision Detection
4.2 Physical Player Character
4.3 Ray Cast Shooting
4.4 Physics Projectiles
4.5 Explosions and Destruction
4.6 Breakable Objects
5. Advanced Game Logic
5.1 Doors, Locks, and Keys
5.2 Puzzles and Unlock Combinations
5.3 Health, Lives, and Score
5.4 Weapons, Ammunition, and Reload
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Tags: Yasser Jaffal, 3D Game



