Human Factors Interaction Theories in Consumer Product Design Handbook of Human Factors in Consumer Product Design 1st Edition by Waldemar Karwowski, Neville A. Stanton – Ebook PDF Instant Download/Delivery: 142004625X, 9781420046250
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Product details:
ISBN 10: 142004625X
ISBN 13: 9781420046250
Author: Waldemar Karwowski, Neville A. Stanton
Every day we interact with thousands of consumer products. We not only expect them to perform their functions safely, reliably, and efficiently, but also to do it so seamlessly that we don’t even think about it. However, with the many factors involved in consumer product design, from the application of human factors and ergonomics principles to reducing risks of malfunction and the total life cycle cost, well, the process just seems to get more complex. Edited by well-known and well-respected experts, the two-volumes of Handbook of Human Factors and Ergonomics in Consumer Product Design simplify this process.
The second volume, Human Factors and Ergonomics in Consumer Product Design: Uses and Applications, discusses challenges and opportunities in the design for product safety and focuses on the critical aspects of human-centered design for usability. The book contains 14 carefully selected case studies that demonstrate application of a variety of innovative approaches that incorporate Human Factor and Ergonomics (HF/E) principles, standards, and best practices of user-centered design, cognitive psychology, participatory macro-ergonomics, and mathematical modeling. These case studies also identify many unique aspects of new product development projects, which have adopted a user-centered design paradigm as a way to attend to user requirements.
The case studies illustrate how incorporating HF/E principles and knowledge in the design of consumer products can improve levels of user satisfaction, efficiency of use, increase comfort, and assure safety under normal use as well as foreseeable misuse of the product. The book provides a comprehensive source of information regarding new methods, techniques, and software applications for consumer product design.
Human Factors Interaction Theories in Consumer Product Design Handbook of Human Factors in Consumer Product Design 1st Table of contents:
Section I: Methods for Consumer Product Design
- Chapter 1: Techniques to Translate Design Research into Useful, Usable, and Desirable Products
- Chapter 2: Manufacturing Attractive Products Logically by Using Human Design Technology: A Case of Japanese Methodology
- Chapter 3: Persona: A Method to Produce Representations Focused on Consumers’ Needs
- Chapter 4: Model-Based Framework for Influencing Consumer Products Conceptual Designs
- Chapter 5: Smarter Products User-Centered Systems Engineering
Section II: Design Process
- Chapter 6: Supply and Demand: Perspectives on Mental Workload with Consumer Products
- Chapter 7: Intelligence, Creativity, and Decisions in Product Design
- Chapter 8: Role of Standards in Design
- Chapter 9: Addressing Human Factors and Ergonomics in Design Process, Product Life Cycle, and Innovation: Trends in Consumer Product Design
- Chapter 10: Integration of Ergonomics in the Design Process: Conceptual, Methodological, and Practical Foundations
- Chapter 11: Design, Usability, and Maintainability of Consumer Products
- Chapter 12: Assembly Complexity and the Design of Self-Assembly Products
- Chapter 13: Proposed Framework for Integrating Environmental Issues in Ergonomics to Product Development
- Chapter 14: Cultural Ergonomics Issues in Consumer Product Design
- Chapter 15: Affective Design and Consumer Response
- Chapter 16: Universal Design: Empathy and Affinity
- Chapter 17: Integration of Elderly Users into Product Development Processes: Senior Research Groups as Organizational and Methodical Approach
- Chapter 18: IEA EQUID Template for Cooperation between Product Designers and Ergonomists
Section III: Digital Design
- Chapter 19: Behavior Video: A Methodology and Tool to Measure Human Behavior; Examples in Product Evaluation
- Chapter 20: Digital Human Modeling in the User-Centered Design Process
- Chapter 21: Digital Human Modeling in Product Evaluation
- Chapter 22: Three-Dimensional Foot Imaging: Axial Alignment Theory in Footwear Design, Fit, and Function
- Chapter 23: Science of Footwear Design
- Chapter 24: Virtual Reality in Consumer Product Design: Methods and Applications
Section IV: User-Centered Design of Consumer Products
- Chapter 25: Product Design: User-Centered versus a Task-Based Approach
- Chapter 26: Needs Analysis: Or, How Do You Capture, Represent, and Validate User Requirements in a Formal Manner/Notation before Design
- Chapter 27: Users’ Interactions with Design Models
- Chapter 28: Eco-Design: The Evolution of Dishwasher Design and the Potential for a More User-Centered Approach
- Chapter 29: User-Centered Design Method to Attend Users’ Needs during Product Design Process: A Case Study in a Public Hospital in Brazil
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Waldemar Karwowski,Neville A Stanton,Human Factors,Consumer Product,Design



