Introduction To Computing And Programming in Python A Multimedia Approach 1st Edition by Mark Guzdial – Ebook PDF Instant Download/Delivery: 0131176552, 9780131176553
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ISBN 10: 0131176552
ISBN 13: 9780131176553
Author: Mark Guzdial
Introduction To Computing And Programming in Python A Multimedia Approach 1st Table of contents:
Part I: Foundations of Computing
Chapter 1: Introduction to Computing
1.1 What Is a Computer?
1.2 The Evolution of Computing
1.3 Hardware and Software Overview
1.4 Types of Programming Languages
1.5 The Role of Python in Modern Computing
1.6 Practical Uses of Computers in Daily Life
1.7 Multimedia: Interactive Introduction Video
Chapter 2: Introduction to Python
2.1 What Is Python?
2.2 Installing Python and Setting Up Your Environment
2.3 Writing Your First Python Program
2.4 Syntax and Structure of Python Code
2.5 Using an Integrated Development Environment (IDE)
2.6 Basic Python Data Types
2.7 Video Tutorial: “Your First Python Program”
Part II: Basic Python Programming Concepts
Chapter 3: Variables, Data Types, and Expressions
3.1 Variables and Naming Conventions
3.2 Understanding Primitive Data Types
3.3 Arithmetic and Logical Expressions
3.4 Type Conversion and Casting
3.5 String Manipulation
3.6 Multimedia Example: Interactive Code Experiment
Chapter 4: Control Flow: Decisions and Loops
4.1 Conditional Statements (if, elif, else)
4.2 Logical Operators and Boolean Expressions
4.3 Looping Structures: for, while
4.4 Nested Loops and Conditionals
4.5 Break and Continue Statements
4.6 Multimedia Case Study: Controlling Animation with Loops
Chapter 5: Functions: Modular Programming
5.1 Introduction to Functions
5.2 Defining and Calling Functions
5.3 Parameters and Return Values
5.4 Scope and Lifetime of Variables
5.5 Recursion and Recursive Functions
5.6 Interactive Coding Challenge: Building a Simple Calculator
Part III: Data Structures and Algorithms
Chapter 6: Lists, Tuples, and Dictionaries
6.1 Lists: Creation, Indexing, and Manipulation
6.2 Tuples: Immutable Sequences
6.3 Dictionaries: Key-Value Pairs
6.4 Iterating Over Data Structures
6.5 List Comprehensions
6.6 Multimedia Example: Visualizing Data Structures with Interactive Diagrams
Chapter 7: Working with Strings and Files
7.1 String Operations and Methods
7.2 Reading and Writing Files
7.3 File Handling: Opening, Closing, and Error Handling
7.4 Text Processing: Search and Replace
7.5 Multimedia Example: Reading and Writing Audio Files with Python
Chapter 8: Introduction to Algorithms
8.1 What Is an Algorithm?
8.2 Algorithm Design and Efficiency
8.3 Sorting Algorithms: Bubble Sort, Merge Sort
8.4 Searching Algorithms: Linear and Binary Search
8.5 Big-O Notation and Time Complexity
8.6 Multimedia Activity: Visualizing Algorithms in Action
Part IV: Object-Oriented Programming in Python
Chapter 9: Classes and Objects
9.1 Introduction to Object-Oriented Programming (OOP)
9.2 Defining Classes and Creating Objects
9.3 Instance Variables and Methods
9.4 The self Keyword
9.5 Encapsulation and Abstraction
9.6 Multimedia Demo: Building a Virtual Pet Class
Chapter 10: Inheritance and Polymorphism
10.1 Understanding Inheritance
10.2 Overriding Methods
10.3 Polymorphism: Dynamic Method Binding
10.4 Designing an Inherited Class Hierarchy
10.5 Multimedia Case Study: Animating a 2D Game with Inheritance
Chapter 11: Exception Handling and Debugging
11.1 Introduction to Exceptions
11.2 Try, Except, Else, and Finally Blocks
11.3 Raising and Handling Custom Exceptions
11.4 Debugging Techniques and Tools
11.5 Logging and Monitoring Code
11.6 Multimedia Tutorial: Debugging a Python Game Application
Part V: Advanced Topics and Applications
Chapter 12: Introduction to Multimedia Programming
12.1 The Role of Multimedia in Programming
12.2 Working with Images, Audio, and Video in Python
12.3 Using Libraries like Pygame and OpenCV
12.4 Building Interactive Games and Applications
12.5 Multimedia Project: Building a Simple Game
Chapter 13: Introduction to Web Programming with Python
13.1 Overview of Web Technologies
13.2 Web Frameworks in Python (Flask, Django)
13.3 Building a Simple Web Application
13.4 Front-End vs. Back-End Programming
13.5 Multimedia Demo: Interactive Web App with Python Backend
Chapter 14: Final Project
14.1 Guidelines for the Final Project
14.2 Suggested Project Ideas: Game Development, Data Visualization, etc.
14.3 Implementing Multimedia into Your Project
14.4 Presenting Your Python Project
14.5 Multimedia Showcase: Top Student Projects
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